Simply known as “Mando” in the Bounty Hunters Guild, Din Djarin is an extremely capable Mandalorian warrior famous for his exploits in the Outer Rim Territories. While employed by a member of the Imperial Remnant, Din successfully captured a force-sensitive child on the planet Arvala-7. Quickly forming a strong bond with “The Child,” Din later rescued Grogu from his former employer’s facility where he was to be subjected to unknown experimentation. After a brief standoff on Nevarro, the pair escaped and made their way into the galaxy at large.
Bolstering the offensive power of Rebel and Imperial Armies, Din Djarin is a Mercenary Operative with an impressive array of options. His combat expertise is represented by Arsenal 2, Tactical 1, and Surge: Critical. The addition of Bounty also adds a layer of versatility to his kit, giving him the option to focus on hunting down a single target instead of contributing to the larger battle. Like other Mandalorians, he has impressive defensive stats, with Impervious, five health, Courage 3, and surging red defense dice to keep him in the action for as long as possible. Finally, Independent: Aim 1 and Dodge 1 means that when Din doesn’t receive an order, he will have the tokens he needs to complete his objectives.
Weapons are part of his religion, and Din Djarin has many choices when it comes to the upgrades he brings to the table. With a staggering 6 upgrade slots, Din can be outfitted in many different configurations. He comes with a handful of new Armament and Gear options, each augmenting different factors of his unit card. Din’s Amban Rifle is the ultimate long-range weapon, dealing an automatic wound and a suppression as he disintegrates his target. In close combat, the weapon can also immobilize units he is engaged with. But when you need a definitive close combat weapon, his Beskar Spear will certainly get the job done. This weapon gives Din access to Duelist, and combos excellently with his Vibro-Knife. Additionally, Din can equip his Flame Projector. With the ability to be added to a melee attack or used at close range, this upgrade gives him the flexibility to quickly clear out a large number of enemies. Finally, The Mando’s Jetpack increases Din’s maximum speed while adding Jump 2 to his ever-expanding list of options. The choice to equip just one or multiple of these upgrades is left to you, as you find ways to employ Din Djarin in your games of Star Wars: Legion.
Joining Din in this expansion is The Child, Grogu. He is a Counterpart to Din Dijarin, who can be added while Din is taken in a Rebel army. While Grogu is equipped, he adds a unique ability to the unit with Latent Power. This keyword can fix an enemy unit in place or heal allies. It comes at a cost, however, as Grogu will constantly be Hunted as long as he is on the table.