

Head on over to Adanai to check out an interview John Zurhellen conducted recently with Evan Skolnick, Lead Narrative Designer at LucasArts who had been working on the now-cancelled Star Wars 1313 video game.
In the interview, Evan offers up some advice on becoming a successful writer in the world of video gaming, as well as his reaction to the closing of LucasArts:
The gaming community was shocked by the abrupt end of “Star Wars 1313?, a game everyone was looking forward to. How did your team deal with the news?
From the day Lucasfilm was acquired, we in LucasArts had some inkling this scenario could potentially play out. We were hoping for the best while trying to be ready for the worst.
So, we weren’t completely taken by surprise. But a punch in the gut you’re half-expecting still hurts. The team handled this tough situation like the true professionals they are. And in a way the team is continuing to work together… helping each other find new opportunities.
Follow Justin on Twitter: @JustinL81






