Fantasy Flight Games: Force and Destiny Beta Update #5

We here at Jedi News have already got our hands on this puppy and, to put it Rick McCallum opening night of Episode 1 style – ‘THIS IS AWESOME!’

Get your Force on and show the galaxy what you can do with the Beta rules of this upcoming book. This is another week of playtest errata so get the PDF with the changes and revisions you’ll need to improve your game.

From the website:

‘This week, we’re bringing you our fourth round of errata updates for the Force and Destiny beta, and we’re introducing some changes to weapons and gear.

One issue we’ve been hearing a lot about is that Player Characters are having a hard time customizing their lightsabers. This is a fair complaint. Generally, modifying weapons and armor is the purview of tech-focused PCs. However, a Force user’s lightsaber is an intensely personal weapon, and turning it over to someone with a better skill level for some tweaks and added mods feels inappropriate. In addition, we wanted to add rules that emphasize the mystical bond between a Force user and his or her lightsaber crystal. Thus, we introduced a pair of changes: one for modifying any attachments on lightsabers, and one specifically for modifying lightsaber crystal attachments. These new rules “stack” with some of the Artisan’s abilities, so that specialization will still be the best at tweaking a lightsaber to peak performance. However, now all would-be Jedi can enhance and modify their personal weapons to a reasonable extent.’

SOURCEFantasy Flight Games
Jonathan Hicks
Jonathan is the RPG editor for Jedi News, a position he continues from his decade at Lightsabre.co.uk starting in 1999.