Fantasy Flight Games: Discover Diplomacy and Adventure

Fantasy Flight Games preview the consular sourcebook for Star Wars: Force and Destiny.

From the website:

“I was not elected to watch my people suffer and die while you discuss this invasion in a committee!”
– Queen Amidala, Star Wars Episode I: The Phantom Menace

Though a Consular knows there are multiple paths to peace, the decision between forging through difficult negotiations or reaching for one’s lightsaber is never easy. The role of a Consular is to constantly evaluate the situation at hand and determine the best way to bring about a peaceful resolution. To help attaining this rather nebulous goal, the new Disciples of Harmony sourcebook expands players’ choices in the Star Wars™: Force and Destiny™ roleplaying game, and also offers Game Masters a wealth of options for adding depth to a campaign.

More than a supplement for Consular career paths and specializations, Disciples of Harmony supplements the core Force and Destiny rulebook with equipment, droids, starships, and adventure possibilities. Every page works to bring new life to the familiar and build your campaign into an adventure as rich as the Star Wars galaxy deserves.

Today’s preview includes a look at new gear to help a Consular bring peace as well as an adventure hook designed to utilize their many diplomatic strengths.

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SOURCEFantasy Flight Games
Jonathan Hicks
Jonathan is the RPG editor for Jedi News, a position he continues from his decade at Lightsabre.co.uk starting in 1999.