Learn Advanced Strategies for Using Cad Bane in Star Wars: Legion

Fantasy Flight Games share advanced strategies for using Cad Bane in your Separatist armies, as found in the Cad Bane Operative Expansion for Star Wars: Legion.

Cad Bane will do anything to capture his target and claim his bounty, including laying traps to keep his enemies off guard. While this makes him a versatile unit in Star Wars™: Legion, it also means he can be tricky to play well. Today, Kyle Dornbos is back to further demystify using this Separatist Operative in combat. Join him as he discusses advanced strategies for Cad Bane in today’s article!

Welcome to Cad Bane 201, the Advanced Tactics guide to the Separatist Operative Cad Bane! If you haven’t already, please check out our article covering basic strategies for Cad Bane’s here. This article will focus on some advanced strategies for using Cad Bane in competitive play. We will take an in depth look at Bane’s three pip command card, I Make the Rules Now , and how to use Bane Tokens. We will also take a look at Cad Bane’s Electro Gauntlets , some competitive list ideas, and leveraging order control with Cad Bane.

While Cad Bane is perfectly playable without leaning into I Make the Rules now, this command card drastically changes how he functions, so let’s dive into it.

I Make the Rules Now

Divulge is a new keyword, which basically means you reveal a command card to your opponent at the start of a specific step to gain an effect. In Cad Bane’s case, you reveal I Make the Rules Now at the start of the Deploy Units Step, and you are then required to play it as your command card in round 1. Alternatively, you can choose not to reveal it, and just play I Make the Rules Now like a normal command card, in which case you place just one Bane Token instead of three.

Bane Tokens are placed face down on the battlefield.  When a unit moves, deploys, or is placed at range one of an enemy Bane Token, the effect is resolved.  There are three possible effects:

Here I Am: The Bane Token is replaced with the Cad Bane miniature and he issues himself an order. This token can also be revealed voluntarily at the start of any command phase, without an enemy unit having to trigger it.

Kablamo!: The token detonates using the area weapon on the I Make The Rules Now command card.

Smoke and Mirrors: The token is removed and nothing else happens.

Basically, the token can blow up, spawn Cad Bane, or do nothing.

The most important of these effects is the one that places Cad Bane on the table. Like units with the Infiltrate keyword, Cad Bane can deploy almost anywhere on the battlefield, excluding in your opponent’s deployment zone. One key disadvantage relative to Infiltrate is the Bane Tokens are placed before any units are placed, which means A) you have to decide where Cad Bane is going to be before your opponent deploys any units and B) your opponent can respond to your token placements with their own deployments, including potentially revealing the tokens during the deployment phase with abilities like Scout.

The first couple of times you play Cad Bane, make sure to place the Here I Am token in a location where Cad Bane will be safe when he is revealed. It is okay if it ends up being obvious to both you and your opponent which token is the Here I Am token. It’s easy to get cheeky and aggressive with your token placements, but if Cad Bane is revealed prematurely in an exposed location, he can get quickly eliminated before he has a chance to impact the game. I generally place the Here I Am token behind a line of sight blocker near the center of the table, so he can react to how my opponent deploys.

There is a bit of tension between the two effects on these tokens; you want the Kablamo! token to be in a spot your opponent is likely to go, while you want the Here I Am token to be in a useful but not exposed position. I usually use the “Smoke and Mirrors” token as bluff for Cad Bane’s location, placing it in a plausible spot he should be, and then put the Kablamo! token near one of my opponent’s objectives or in a key lane they need to advance through. You could also use the Kablamo! token as a third bluff for Cad Bane’s location. I tend to do this most against opponents that either have a lot of scout moves and can thus reveal closely placed tokens early, or have access to mechanics that can mitigate the damage on the Kablamo! token before walking into it.

Instead of Divulging I Make the Rules Now, you can also just hold it in your hand and deploy Cad Bane normally, dropping a Bane Token sometime during the game. If you do this, Cad Bane will appear at that token’s location when it is revealed, regardless of where he currently is on the battlefield. This can be handy for getting Cad Bane out of trouble, or running away with an objective.

Read more here, and happy gaming!

SOURCEFantasy Flight Games
James Burns
James is an active member of the Star Wars collecting community, and is the Brand Director for Jedi News. James is also the host of the Star Wars Collectors Cast, and co-host of RADIO 1138 on the Jedi News Network.