
Fantasy Flight Games share how best to use the Bounty Hunter who needs no introduction in the new Cad Bane Operative Expansion for Star Wars: Legion.
A bounty hunter who plays by his own rules in a faction dominated by vast armies of identical droids, Cad Bane certainly stands out amongst the Separatist Alliance’s other units in Star Wars™: Legion. But this uniqueness is also his strength, and today Legion expert Kyle Dornbos is here to go over the basics of adding the Cad Bane Operative Expansion to any Separatist army.
Cad Bane is a bounty hunter for hire who needs no introduction. He works in the shadows, doing the bidding of the puppet master behind the Separatist Alliance, using booby traps, tricks, gadgets, and his intellect to accomplish his objectives, all while wearing a fabulous wide brimmed hat.
In Star Wars: Legion, Cad Bane is a disruptive presence on the battlefield who often operates apart from your main force as a thorn in your opponent’s side.
Cad Bane is a mobile and flexible threat. With Jump 1, Steady, Sharpshooter, and his Dual LL-30 Blaster Pistols, he can pop in and out of cover while picking off opposing models. While he rolls only a surging white die when defending, he does have Danger Sense 2 and can be more durable after he has taken fire. Meanwhile, his three courage keeps Cad Bane moving even when he has accumulated a couple of suppression tokens.
Cad Bane’s real strength, however, lies in his command cards. We will start with his one and two-pip cards, saving the three-pip for an upcoming article on advanced strategies.
I’m Your Worst Nightmare
I’m Your Worst Nightmare is a simple but very effective card. It allows Cad Bane to make two attacks, while improving his defense with Uncanny Luck. If Cad Bane already has a couple of suppression tokens to enable Danger Sense, he can be very difficult to take down on the turn you play this.
Combined with Steady, Cad Bane can move, attack, move, and then attack again. This can be a very effective way to claim a Bounty, especially if Cad Bane is equipped with Hunter, which would provide an aim token on each attack if his target is wounded.
I’m In Control
I’m in Control is an effective way to shed suppression while disabling nearby enemy units. “At the Start of Activation” effects occur before a unit’s rally step, so I’m in Control can be played when Cad Bane has a large stack of suppression to avoid him panicking or losing actions. Note the targets do not have to be enemy trooper units; Cad Bane can pass suppression tokens to friendly units if necessary.
Enemy units that receive suppression from this card also gain an immobilized token, further slowing them. I’m in Control is a great card to play to thwart your opponent’s plans when one or more of their units are trying to reach an objective.
Read more here and happy gaming!









