
Yesterday EA released a major update for Battlefront II as they prepare to add the ability to offer skins for purchase with credits or crystals next month. They have made it clear though that these purchases are purely cosmetic, and they don’t give you any advantage over other players.
The update also overhauls how progression works in a multiplayer mode, all of the game’s current heroes and villains (and their respective ships) have been unlocked, and there’s more too. This from the Star Wars Battlefront team….
Hi everyone,
This update brings about large changes to our Multiplayer Progression system. We have already posted lots of information on these changes on both our blog as well as in an FAQ we’ve created. Please leave us your feedback in the forums!
Along with these changes, we’ve also unlocked all currently available Heroes and Hero Ships for everyone. With all characters now having a Unit Level, we don’t want to limit anyone’s chance to progress as we change the way you interact with these characters.
On top of that, we’ve brought a new location to the game! Bespin makes its return from the first Star Wars Battlefront as a new location for Blast, Heroes vs. Villains, Arcade, and for a limited time as Jetpack Cargo. We hope you enjoy this blast from the past.
Lastly, we’re unlocking all Star Cards and Weapons in Arcade at Epic card level so that Arcade can be more freely used as a sandbox to try out new combinations. This change also provides more gameplay options for players who aren’t interested in playing Multiplayer.
As always, we’ve continued to fix bugs and make balance changes to the game across a wide variety of areas. We’ll continue to polish and refine the game over time. Enjoy!
The Star Wars Battlefront II Team
We look forward to revisiting the game over the next few days.







