Ubisoft’s Open World Star Wars Game Will Use The Division 2 Engine

Ubisoft has confirmed that they’ll be using The Division’s Snowdrop engine for their open-world Star Wars game, which will release after their Avatar game. This follows last month’s news that EA has lost their exclusive Star Wars game deal, and that all future games would be released under the banner of Lucasfilm Games.

The game was announced as part of a new era of Star Wars titles as the franchise breaks away from EA’s exclusivity. Details are scarce for the title, though it’s believed it could be a game based on The Mandalorian.

Ubisoft’s Snowdrop engine was created for its Destiny-like RPG, The Division. The engine allows for really efficient methods of game development such as being able to make assets quickly and interact with them in ways other engines wouldn’t allow. It also brings a lot of incredible visual enhancements and authentic day/night cycles. The engine has also appeared in games like Mario + Rabbids and South Park: The Fractured but Whole, so it can also be used in games that aren’t aiming for a realistic look. As already noted, it’s largely meant to help with efficiency.

With that said, Ubisoft revealed that Massive Entertainment would be using the Snowdrop engine for its Star Wars game at an earning’s call. With the prowess of the engine, it’s highly likely we could see the open-world title sooner rather than later. There’s no release window currently but Massive has been able to churn out games at a pretty rapid rate. The first two Division games released about three years apart, which is impressive given their scope and scale.

We hope to share more on the game soon.

SOURCEScreen Rant
James Burns
James is an active member of the Star Wars collecting community, and is the Brand Director for Jedi News. James is also the host of the Star Wars Collectors Cast, and co-host of RADIO 1138 on the Jedi News Network.