
The creative director of the recently released Star Wars Outlaws, Julian Gerighty, has said he’s a “little disappointed” with the Metacritic score, but states players are really connecting with the title and that they intend to keep improving the game.
“I’m a little disappointed with the Metacritic; Of course, recognition from press and critics is very important to us, but players are really connecting with what we did,” Gerighty said in an interview with GamesRadar+. Star Wars Outlaws is the team’s first attempt at an open-world Star Wars game, and it’s not without its fair share of problems, such as those who purchased the early access version having to start their file over or potentially face game-breaking bugs.
Despite the problems along the way, Gerighty says that there’s a “level of pride, happiness, and sense of accomplishment” amongst the team. Outlaws was in development for roughly four years and the team “literally reached for the stars.”
Even with a disappointing Metacritic score, Gerighty reflects on parts of the game that bring him joy. “Honestly, it’s brought me so much joy to see the incredible images being captured and shared. And I think that’s proof positive that this is an experience like no other Star Wars experience before, that lets you step into this world and enjoy some virtual tourism.”
While Star Wars Outlaws may not have received the Metacritic score the team hoped for, Gerighty mentions “this will be a game that millions of people are going to play for years and years, and we’re never going to stop improving it.” he goes on to say “Well, that’s a lie,” he laughs – we’ll probably stop improving it, but today my mind is not on stopping improving it.”
Star Wars Outlaws is available now on Xbox Series X|S, PlayStation 5, and PC and can be purchased here — happy gaming!







